Masahiro Sakurai on Creating Games poster
    TV Series

    Masahiro Sakurai on Creating Games

    10/10
    2022 - Present
    Returning Series
    Seasons: 4
    Episodes: 289

    Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game development. The goal? To try and help make games around the world a little more fun!

    Created by: Masahiro Sakurai
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    Seasons & Episodes

    1. About This Channel

    No description available.

    8/24/20227 min

    2. Masahiro Sakurai's Creative Works

    No description available.

    8/24/20222 min

    3. Stop for Big Moments! [Design Specifics]

    No description available.

    8/24/20224 min

    4. Kirby's Dream Land [Game Concepts]]

    No description available.

    8/25/20225 min

    5. Frame Rates [Planning & Game Design]

    No description available.

    8/26/20224 min

    6. Risk and Reward [Game Essence]

    No description available.

    8/29/202210 min

    7. Game Development Isn't a Game [Work Ethic]

    No description available.

    8/31/20224 min

    8. Down with Lag! [Grab Bag]

    No description available.

    9/2/20225 min

    9. Squeeze and Release [Game Essence]

    No description available.

    9/4/20222 min

    10. Draw the Light, Not the Asset [Graphics]

    No description available.

    9/7/20223 min

    11. Kirby's Adventure [Game Concepts]

    No description available.

    9/9/20225 min

    12. Presentations Are All About Speed! [Work Ethic]

    No description available.

    9/12/20221 min

    13. Game Awards [Grab Bag]

    No description available.

    9/15/20223 min

    14. Assigning Animations [Animation]

    No description available.

    9/18/20224 min

    15. Game Essence in Role-Playing Games [Game Essence]

    No description available.

    9/21/20222 min

    16. Make It "Pop" [Effects]

    No description available.

    9/23/20222 min

    17. Just Let Them Play! [Planning & Game Design]

    No description available.

    9/26/20222 min

    18. Clarity vs. Style [UI]

    No description available.

    9/28/20223 min

    19. Giving "Weight" to Buttons [Design Specifics]

    No description available.

    9/30/20222 min

    20. Kirby Super Star [Game Concepts]

    No description available.

    10/3/20227 min

    21. Try Telling That to the Player [Work Ethic]

    No description available.

    10/5/20222 min

    22. Name Files Logically [Programming & Tech]

    No description available.

    10/7/20224 min

    23. Keeping Rewards in Sight [Planning & Game Design]

    No description available.

    10/10/20222 min

    24. Exercise While You Game! [Grab Bag]

    No description available.

    10/12/20222 min

    25. Make the Tempo Match the Game [Audio]

    No description available.

    10/14/20222 min

    26. Fun Beyond Game Essence [Game Essence]

    No description available.

    10/17/20226 min

    27. Super Smash Bros. [Game Concepts]

    No description available.

    10/20/20228 min

    28. Too Much is Just Right [Animation]

    No description available.

    10/24/20222 min

    29. Spec Changes [Work Ethic]

    No description available.

    10/26/20224 min

    30. Emphasize Objects with Collision [Graphics]

    No description available.

    10/28/20222 min

    31. The Price of Games [Grab Bag]

    No description available.

    10/31/20222 min

    32. Strike a Balance with Sound Effects [Audio]

    No description available.

    11/2/20224 min

    33. Text Size [UI]

    No description available.

    11/4/20223 min

    34. Making a Living Making Games [Planning & Game Design]

    No description available.

    11/7/20223 min

    35. Let Your Characters Shine [Effects]

    No description available.

    11/9/20222 min

    36. Breaking Down Attack Animations [Animation]

    No description available.

    11/11/20223 min

    37. Jump Physics [Design Specifics]

    No description available.

    11/14/20224 min

    38. Writing Game Proposals [Work Ethic]

    No description available.

    11/16/20222 min

    39. My Feline Friend, Fukurashi [Grab Bag]

    No description available.

    11/18/20222 min

    40. Super Smash Bros. Melee [Game Concepts]

    No description available.

    11/21/20224 min

    41. The Fiend's Cauldron [Game Essence]

    No description available.

    11/23/20224 min

    42. A Small Window Into the World [Planning & Game Design]

    No description available.

    11/25/20223 min

    43. Sharing Info Within a Team [Team Management]

    No description available.

    11/28/20223 min

    44. Distinguishing Between Major and Minor Elements [Graphics]

    No description available.

    11/30/20222 min

    45. That Was Then, This Is Now [Grab Bag]

    No description available.

    12/2/20223 min

    46. Making Your Game Easy to Tune [Programming & Tech]

    No description available.

    12/6/20224 min

    47. Eight Hit Stop Techniques [Design Specifics]

    No description available.

    12/9/20225 min

    48. Let Players Cheat the System [Game Essence]

    No description available.

    12/12/20222 min

    49. Making Lead-ins Instant and Impactful [Animation]

    No description available.

    12/14/20222 min

    50. Jobs in Game Development [Team Management]

    No description available.

    12/16/20227 min

    51. The Potential of One Button [Planning & Game Design]

    No description available.

    12/20/20222 min

    52. Prep Your Proposals Hot and Fast [Work Ethic]

    No description available.

    12/23/20222 min

    53. Sora Ltd. [Grab Bag]

    No description available.

    12/25/20223 min

    54. Listen in Various Environments [Audio]

    No description available.

    12/28/20222 min

    55. Modern Quality of Life Features [UI]

    No description available.

    12/30/202211 min

    Cast