Inspector Gadget poster
    TV Series

    Inspector Gadget

    "Don't worry, chief. Inspector Gadget is always on duty."

    IMDb6.8/10
    1983 - 1985
    22m/ep
    Ended
    Seasons: 2
    Episodes: 86

    Inspector Gadget is a clumsy, dim-witted human cyborg detective with various bionic gadgets built into his body. Gadget stumbles around working the cases while his niece and dog do most of the investigating. Gadget's arch-nemesis is Dr. Claw, the leader of an evil organisation, known as "M.A.D."

    Created by: Jean Chalopin
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    Seasons & Episodes

    Monster Lake

    1. Monster Lake

    9

    Gadget looks for a missing scientist who vanished at a lake rumored to harbor a monster.

    9/5/198322 min
    Down on the Farm

    2. Down on the Farm

    9

    M.A.D. tries to do Gadget in by locking him in a missile hidden in a farm's grain silo.

    9/6/198322 min
    Gadget at the Circus

    3. Gadget at the Circus

    6.5

    Gadget brings Penny to the circus as he investigates a top-secret mission. The Inspector believes that Dr. Claw has replaced some of the circus performers with M.A.D. Agents! Gadget goes undercover as a clown to uncover the truth.

    9/7/198322 min
    The Amazon

    4. The Amazon

    9

    Dr. Claw kidnaps Professor Von Slickstein, the brilliant scientist who invented all of Gadget's gadgets, and takes him to the Amazon to build an army of Gadget-like robots.

    9/8/198322 min
    Health Spa

    5. Health Spa

    9

    Dr. Claw tricks Gadget into attending a "vacation" at a M.A.D.-trapped health spa. Can Penny and Brain save him?

    9/9/198322 min
    The Boat

    6. The Boat

    9

    Gadget is assigned to board a cruise ship and safeguard the passenger's priceless jewelry from Dr. Claw's clutches.

    9/12/198322 min
    Haunted Castle

    7. Haunted Castle

    9

    While searching for a crime-fighters' convention in Transylvania Gadget arrives at a castle that Dr. Claw has booby-trapped to kill him.

    9/13/198322 min
    Race to the Finish

    8. Race to the Finish

    9

    Gadget enters the Gadget Mobile in a race and finds that Dr. Claw has also entered with a plot to eliminate him and his competition by sabotaging the other race cars.

    9/14/198322 min
    The Ruby

    9. The Ruby

    9

    Gadget is sent to India to investigate a missing ruby, which has been stolen by M.A.D. to be used as an amplifying power source for a laser beam that will destroy an advanced satellite in space.

    9/15/198322 min
    A Star is Lost

    10. A Star is Lost

    9

    Gadget has to guard the life of famed rock singer Rick Rocker, whom M.A.D. has sinister plans for. But Gadget winds up replacing Rocker as the current reigning King of Rock!

    9/16/198322 min
    All That Glitters

    11. All That Glitters

    9

    Gadget is assigned to find El Dorado, the fabled Lost City of Gold, before Dr. Claw's agents find it and tear it apart to melt down the gold.

    9/19/198322 min
    Movie Set

    12. Movie Set

    9

    Gadget falls for actress Lana Lamour unaware that she's a M.A.D. agent and that her movie is M.A.D.'s cover for filming top secret facilities.

    9/20/198322 min
    Amusement Park

    13. Amusement Park

    9

    Gadget has to find the bomb Dr. Claw has hidden in Metro City's amusement park.

    9/21/198322 min
    Art Heist

    14. Art Heist

    9

    Gadget has to stop M.A.D. from looting the New York Museum of Art.

    9/22/198322 min
    Volcano Island

    15. Volcano Island

    9

    A prophet working for M.A.D. predicts doom for an island resort and plans to use his "pineapple bombs" to trigger the island's volcano to ensure his prediction comes true.

    9/23/198322 min
    The Invasion

    16. The Invasion

    9

    M.A.D. agents disguised as Martians terrorize Metro City.

    9/26/198323 min
    The Infiltration

    17. The Infiltration

    9

    Presto Chango, the world's greatest disguise artist and a M.A.D. agent, plans to infiltrate an Interpol conference in London disguised as Inspector Gadget.

    9/27/198323 min
    The Curse of the Pharaoh

    18. The Curse of the Pharaoh

    9

    M.A.D. agents disguised as mummies and ancient Egyptian gods try to loot the tomb of a newly discovered pharaoh.

    9/28/198322 min
    M.A.D. Trap

    19. M.A.D. Trap

    9

    M.A.D. agent Rat begins committing crimes in an easy to predict pattern to lure Inspector Gadget into a steel foundry that has been turned in a deathtrap.

    9/29/198322 min
    Basic Training

    20. Basic Training

    9

    Gadget must protect a trainload of important computer parts from M.A.D. hijackers.

    9/30/198322 min
    Sleeping Gas

    21. Sleeping Gas

    9

    Gadget is assigned to halt a diabolical M.A.D. scheme: put entire cities to sleep with a powerful sleeping gas.

    10/3/198323 min
    Gadget's Replacement

    22. Gadget's Replacement

    9

    A new supercomputer has made the Metro City police so efficient that Chief Quimby fires Gadget but M.A.D. has a plan to control the computer and feed the police false information.

    10/4/198322 min
    Greenfinger

    23. Greenfinger

    9

    Gadget is assigned to protect Professor Greenfinger who has developed a super plant growth formula, but Greenfinger has already been replaced by a M.A.D. agent.

    10/5/198322 min
    Gadget Goes West

    24. Gadget Goes West

    9

    Inspector Gadget arrives at a western tourist town that plays heavily on its cowboy image to stop modern day outlaw Black Bart.

    10/6/198322 min
    Launch Time

    25. Launch Time

    9

    M.A.D. tries to sabotage a NASA mission.

    10/7/198322 min
    Photo Safari

    26. Photo Safari

    9

    Inspector Gadget must stop Dr. Claw from using animals to scare villagers away.

    10/10/198322 min
    The Coo-Coo-Clock Caper

    27. The Coo-Coo-Clock Caper

    9

    While Gadget is searching Switzerland for stolen gold, Penny runs afoul of the murderous M.A.D. Agent, The Clockmaker.

    10/11/198323 min
    The Bermuda Triangle

    28. The Bermuda Triangle

    9

    Ships are vanishing in the Bermuda Triangle, but the seemingly supernatural aspects of the disappearances are subterfuge by Dr. Claw, who is using an enormous machine to swallow oil tankers and ransack them.

    10/12/198322 min
    The Japanese Connection

    29. The Japanese Connection

    9

    Penny won a computer contest and is in Japan helping her local counterpart, Atsuko, to foil an alliance between Dr. Claw and his Japanese counterpart, Iji Waruda-san.

    10/13/198323 min
    Arabian Nights

    30. Arabian Nights

    9

    Gadget is sent to the wealthy Middle-Eastern kingdom of Yetzanistan to safeguard a sacred sword.

    10/14/198322 min
    Clear Case

    31. Clear Case

    9

    South African diamond miners are terrorized by a ghost who is actually a M.A.D. scientist using diamond dust to create invisibility suits.

    10/17/198323 min
    Dutch Treat

    32. Dutch Treat

    9

    Inspector Gadget hunts for diamond smugglers in the land of tulips and chocolate.

    10/18/198322 min
    The Great Divide

    33. The Great Divide

    9

    M.A.D. has abducted a prominent seismologist, who is coerced by Dr. Claw to construct a machine capable of generating deadly earthquakes upon the world. Gadget's case takes him deep within the Rocky Mountains, where his misadventures are compounded by a M.A.D. ranger agent and a grizzled, gold-crazed prospector.

    10/19/198322 min
    Eye of the Dragon

    34. Eye of the Dragon

    9

    Gadget is sent to Hong Kong to recover the priceless jewel the Eye of the Dragon and foil an alliance between Dr. Claw and Hong Kong's crime-lord Mr. Chow.

    10/20/198322 min
    Doubled Agent

    35. Doubled Agent

    9

    M.A.D. engineers an android replica of Inspector Gadget that is used to steal from Metro City's banks in order to have the real Gadget framed for armed-robbery. With our hero wrongfully incarcerated, Dr. Claw sets his sights on kidnapping the Shah of Freeland and demanding a hefty ransom for his release.

    10/21/198322 min
    Plantform of the Opera

    36. Plantform of the Opera

    9

    M.A.D. agents use an opera house as cover to tunnel into a bank vault while protected by a killer man-eating plant.

    10/24/198322 min
    Don't Hold Your Breath

    37. Don't Hold Your Breath

    9

    Inspector Gadget is assigned to look into a case of some missing oceanographers who were searching for an undersea city when they disappeared.

    10/25/198323 min
    Gone Went the Wind

    38. Gone Went the Wind

    9

    A M.A.D. scientist at the North Pole creates a machine to cause windstorms all over the globe.

    10/26/198323 min
    King Wrong

    39. King Wrong

    9

    In the far-off country of Pianostan, the people remain happy as long as their King is miserable. But M.A.D. has been ensuring that the King is happy in order to disrupt the peace, so Inspector Gadget is sent out to investigate. To further complicate matters, the King looks exactly like the Inspector!

    10/27/198322 min
    Pirate Island

    40. Pirate Island

    9

    Inspector Gadget, Penny, and Brain are on vacation in the Caribbean. But before they've had a chance to get any serious R & R on Gadget's dilapidated old rust-bucket of a boat, duty calls and Inspector Gadget is back to work.

    10/28/198322 min
    M.A.D. Academy

    41. M.A.D. Academy

    9

    Gadget is assigned to find and shut down M.A.D.'s training center for its agents and Dr. Claw decides eliminating Gadget will make a good class project for the latest batch of recruits.

    10/31/198323 min
    No Flies on Us

    42. No Flies on Us

    9

    In Malaysia, the Wild Man of Borneo (a M.A.D. scientist), has both derived a virus from flies and concocted its antidote. A head-cold-suffering Gadget must stop Dr. Claw's plan to turn everyone on the planet into babbling, bubble-blowing imbeciles.

    11/1/198322 min
    Luck of the Irish

    43. Luck of the Irish

    9

    Gadget heads to Ireland to locate the Blarney Stone, "The national treasure of Ireland," when it's stolen by M.A.D. agents. While plotting to use a laser cannon to slice up the Stone and smuggle it out of the country, Dr. Claw dispatches the quarrelsome O'Shea Brothers to eliminate Gadget.

    11/2/198322 min
    Prince of the Gypsies

    44. Prince of the Gypsies

    9

    Dr. Claw tries to frame the gypsies of Freedonia for the theft of the Royal Coat of Arms. So Gadget investigates the gypsies while Penny and her new friend, Anya, try to find the real thief.

    11/3/198322 min
    Old Man of the Mountain

    45. Old Man of the Mountain

    9

    Gadget visits the Balkans to stop a war between a tribe of super-strong men and super-strong women while Dr. Claw tries to steal the potion that gives them their uncanny strength.

    11/4/198322 min
    The Emerald Duck

    46. The Emerald Duck

    9

    Gadget heads for Mexico, where he must stop "The oldest Mayan artifact known to exist," the Emerald Duck, from falling into the hands of a M.A.D. agent -- a Mexican bandit named Macho Miguel. The Emerald Duck is the key to activating a powerful and ancient weapon.

    11/7/198322 min
    Do Unto Udders

    47. Do Unto Udders

    9

    M.A.D. utilizes satellite waves to cause local cows to stop producing milk, forcing consumers to purchase milk from "New Foods Dairy" (a M.A.D. front).

    11/8/198322 min
    Did You Myth Me?

    48. Did You Myth Me?

    9

    A M.A.D. scientist tries to steal an ancient Greek scroll said to hold the secret of turning lead into gold.

    11/9/198322 min
    A Bad Altitude

    49. A Bad Altitude

    9

    Dr. Claw intends to sink most of an island so that his (currently) mountaintop resort will become the only hotel on "M.A.D. Island".

    11/10/198322 min
    Funny Money

    50. Funny Money

    9

    M.A.D. has enlisted the aid of the incarcerated Funny Money counterfeiting gang in a plot to generate millions upon millions of bogus dollars for Dr. Claw to use in his dirty work. Two of the gang's three members manage to escape from prison in order to set up shop, while the last and most talented member, a visually-challenged man named Squint, must be up to the arduous task of bumping off Gadget when he comes to the jail to investigate the break-out.

    11/11/198322 min
    Follow That Jet

    51. Follow That Jet

    9

    Dr. Claw begins making US Airforce jets disappear so that he can create his own private M.A.D. airforce.

    11/14/198323 min
    Dry Spell

    52. Dry Spell

    9

    A M.A.D. agent and his Blue Trolls causes a drought in Metro City by cutting off the city's mountain water resources.

    11/15/198323 min
    Smeldorado

    53. Smeldorado

    9

    Dr. Claw creates a ray that turns gold into smelly cheese, planning to change it back once the government empties Fort Knox of the foul smelling stuff.

    11/16/198323 min
    Quimby Exchange

    54. Quimby Exchange

    9

    Gadget is assigned to protect "Nervous Nick" Defecto, a former M.A.D. agent, from Dr. Claw's wrath. In revenge, Dr. Claw takes Chief Quimby hostage and offers him in exchange for his wayward agent.

    11/17/198323 min
    Weather In Tibet

    55. Weather In Tibet

    9

    Penny teams up with a Tibetan boy to destroy a M.A.D. weather control machine while her uncle blunders around as usual.

    11/18/198322 min
    Unhenged

    56. Unhenged

    9

    Gadget must put a stop to M.A.D.'s latest plot for global domination, which involves the kidnapping of the world's leading solar scientists and coercing them to design and construct a solar-powered heat cannon at the grounds of mysterious Stonehenge.

    11/21/198323 min
    Snakin' All Over

    57. Snakin' All Over

    9

    A M.A.D. agent intends to use his pet snakes to steal a valuable coin collection.

    11/22/198323 min
    In Seine

    58. In Seine

    9

    In Paris a M.A.D. agent uses a robot to rob the rich and famous.

    11/23/198323 min
    Tree Guesses

    59. Tree Guesses

    9

    Dr. Claw has concocted a chemical compound that decomposes wood at an accelerated rate, which he threatens to unleash upon the world's forests in exchange for a hefty ransom.

    11/24/198322 min
    Birds of a Feather

    60. Birds of a Feather

    9

    In Turkey a M.A.D. agent uses his birds to steal a very valuable gemstone from an exhibition.

    11/25/198323 min
    So it is Written

    61. So it is Written

    9

    Gadget arrives in an Arabian country where he is believed to be the prophesied one who will find a long lost treasure cave. Dr. Claw is eager to let his old enemy lead him to the treasure before eliminating him.

    11/28/198323 min
    Fang the Wonder Dog

    62. Fang the Wonder Dog

    9

    Dr. Claw tries to abduct movie star "Fang the Wonder Dog" from the set of his latest film so he can ransom him.

    11/29/198322 min
    School for Pickpockets

    63. School for Pickpockets

    9

    Gadget must foil Dr. Claw's plans to steal his new Gadget watch, and close down the school for pickpockets.

    11/30/198323 min
    Quizmaster

    64. Quizmaster

    9

    A slick game show host mesmerizes contestants when they enter his TV program's sealed "21"-like booth, which is outfitted with hypnotic lights. The contestants are then commanded to rob banks and turn over the stolen loot to Dr. Claw. Gadget investigates, but becomes another victim of the hypnosis.

    12/1/198322 min
    Gadget in Winterland

    65. Gadget in Winterland

    7

    Gadget goes to the Winterland Resort where the world's athletes are gathered for the opening of the Olympic games. Dr.Claw tries to ruin the Olympics by replacing the torch bearer with a M.A.D. Agent and replacing the torch with dynamite. NOTE: This was a re-worked version of the pilot episode "Winter Olympics". Some of the dialogue was re-dubbed to address the purpose of Gadget's mustache, and the standard season 1 opening and ending credits were used.

    12/2/198322 min

    Cast