Chuggington Medaille Race poster
    TV Series

    Chuggington Medaille Race

    0
    2010 - 2012
    Ended
    Seasons: 1
    Episodes: 46

    Koko, Wilson and Brewster learn new skills and life lessons on their quest to earn various badges.

    Created by: Sarah Ball
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    Seasons & Episodes

    Weighing It Up

    1. Weighing It Up

    Wilson, Brewster and Koko try to earn their 'weighing it up' badge by guessing whether or not their loads get heavier or lighter when Dunbar changes them.

    7/24/2010

    2. Carwash

    Brewster and Koko must work together to wash dirty train cars.

    7/25/2010

    3. Rainbow Chuggers

    Brewster and Koko have to follow different clues to find carriages of particular colours.

    7/31/2010

    4. Chug Patrol

    Join Koko, Wilson and Brewster as they learn new skills and life lessons on their quest for many different badges. The Chuggers are on a mission to try and beat the record for the number of problems reported on the rails, while they go on chug patrol for their Chug Patrol badge.

    9/1/2010

    5. Remember the Route

    Join Koko, Wilson and Brewster as they learn new skills and life lessons on their quest for different badges. The Chuggers earn their 'Remember the Route' badge by memorising a list of three destinations and visiting them in the correct order. Brewster finds that using rhymes helps him memorise his destination list.

    8/7/2010
    Squeaky Clean

    6. Squeaky Clean

    Brewster must keep clean whilst transporting a car of manure.

    8/8/2010
    Honk Your Horns

    7. Honk Your Horns

    In order to earn his 'Horn Honking' badge, Wilson has to prove that he knows when to use his horn, and when not to use it.

    8/14/2010

    8. Ready to Roll

    Brewster, Wilson and Koko must complete their safety checks before going on a long-distance night delivery, but Koko skips some of the checks.

    8/15/2010

    9. Capable Brewster

    Brewster tries for his 'Capability' badge by transporting loaded cars to the quarry. But the task isn't as easy as he initially thinks, and soon he finds himself seeking out the help of his friends.

    8/21/2010
    Fire Safety

    10. Fire Safety

    Koko, Wilson and Brewster try for their fire safety badges, but when the alarm sounds, will they remember the rules for evacuating a burning building?

    8/22/2010
    Knowing Where You Are Going

    11. Knowing Where You Are Going

    Wilson needs to remember where he is going and not be distracted in order to earn his Knowing Where You Are Going badge.

    8/28/2010

    12. Helping Wheels

    Brewster and Wilson earn their Helping Wheels badge by helping others on and around the tracks.

    8/29/2010

    13. Running On Time

    Brewster and Koko try to stay on schedule while transporting passengers.

    9/4/2010
    Animal Helper

    14. Animal Helper

    To be able to earn his Animal Helper badge, Brewster is asked to look after Ebo the elephant while some work is being done to Ebo's enclosure at the safari park. At first it's all fun and games, but when Ebo refuses to go back to the safari park Brewster has to come up with a creative solution to get him back.

    9/5/2010

    15. Work Those Wheels

    In order to earn their Work Those Wheels badge Koko, Brewster and Wilson need to put together a work out. When Wilson realises that he isn't strong like Brewster or fast like Koko, he has to invent a new and fun workout for himself.

    9/11/2010

    16. Buddy Badge

    Koko and Brewster try for the Buddy Badge. To earn the badge they must learn to trust each other, as they have to direct one another while the other has their eyes closed. Koko has a hard time trusting Brewster, but when she realizes that they are indeed best buddies, she starts to trust him.

    9/12/2010
    Brewster and the Star Map

    17. Brewster and the Star Map

    To earn their Star Map badges, Koko, Wilson and Brewster must find pictures in the stars and use the them to guide them where they're going. Brewster finds it very difficult to see the pictures, but when he starts to use his imagination, it becomes very easy and clear.

    9/18/2010
    Emergency Emery

    18. Emergency Emery

    Brewster and Wilson try and earn their Emergency badge by staying calm while running through an emergency drill where Emery pretends to be stuck in a tunnel. The chuggers find it difficult to stay calm, but when a real emergency happens they have no choice but to stop themselves from panicking and work together to help Emery.

    9/19/2010

    19. Koko's Cargo

    In order to earn her Cargo badge, Koko must be able to transport certain cargo from point A to point B. She soon realizes that some cargo is more fragile than others, and that so requires more careful transport.

    9/25/2010

    20. Concentrate Wilson!

    Wilson has a hard time concentrating when playing the game Two of a Kind with the other chuggers, in an effort to earn his Concentration badge. The task becomes easier when he is taught some tricks that will help him memorize things.

    9/26/2010

    21. Follow The Leader

    Koko learns the best way to delegate tasks for delivering papers.

    10/2/2010

    22. Make or Brake

    To earn the Good Judgment badge, the chuggers need to complete a brake test.

    10/3/2010

    23. No Time To Waste

    The trainees learn about being efficient. They clean up litter to ensure it gets recycled, trying various methods to decide which way is the best.

    10/9/2010
    Quiet Please

    24. Quiet Please

    Wilson, Koko and Brewster need to keep quiet for a whole day.

    10/10/2010
    Keep Chuggington Beautiful

    25. Keep Chuggington Beautiful

    The chuggers have to think of a way they can help make Chuggington even more beautiful. Koko decides to wash down the platforms, Brewster paints a few fences, and Brewster picks up litter.

    10/16/2010

    26. Who Do You Appreciate?

    When the chuggers are given a shiny new badge, they are also given the task of forwarding that badge on to someone they really appreciate.

    10/17/2010
    Town Criers

    27. Town Criers

    Brewster and Wilson try for their Town Crier badges - a badge recognizing their public speaking skills.

    1/24/2011
    Couriers

    28. Couriers

    Koko and Brewster must each deliver three packages before three o'clock.

    1/25/2011

    29. Fire Warden Wilson

    Wilson struggles to concentrate when working towards his Fire Warden badge. He must make sure not to miss that alarm.

    1/26/2011

    30. Home, Wilson!

    Wilson is sent to a mystery location and needs to find his way home with the help of the Chug-nav.

    1/27/2011
    Pull Together

    31. Pull Together

    Wilson and Koko have to rescue a stranded chugger from the snow.

    1/28/2010
    Shape Up

    32. Shape Up

    Koko and Wilson struggle to fit awkward-shaped objects into an open goods carriage.

    1/31/2011
    Show and Tell Brewster

    33. Show and Tell Brewster

    Brewster has to invent a fun tour that teaches some visitors a little bit about Chuggington. If Brewster manages this then he will get his Show and Tell badge, but with visitors that get easily bored, Brewster really has to work hard to keep it fun.

    2/1/2011

    34. Green Machines

    Hoot and Toot need to double check the recycling in order to get their Green Machine badges.

    2/2/2011
    Chug and Click Wilson

    35. Chug and Click Wilson

    Wilson has to use the camera car in three different ways to earn his Chug and Click badge. But he only has one hour to get it all done, so he must be snappy.

    2/3/2011
    Service With A Smile

    36. Service With A Smile

    Wilson learns about good customer service.

    2/4/2011
    First Things First

    37. First Things First

    Hoot and Toot learn about setting priorities.

    2/7/2011

    38. Night Chuggers

    Hoot and Toot need to deliver the cargos waiting in despatch before sunrise so that they can earn their Night Chuggers badge. But it is hard to stay away in the middle of the night.

    2/8/2011

    39. Trainer Wilson

    Wilson has to teach Hoot and Toot to use the paint wagon. If Wilson does so successfully then he will get his Trainer badge.

    2/9/2011

    40. Home Sweet Home

    Brewster learns about camouflage when he repaints the lizards' house.

    2/6/2012
    Safeguarder Wilson

    41. Safeguarder Wilson

    Wilson learns to keep the tracks safe as he tries for his safeguarder badge.

    2/7/2012

    42. Swift Shift

    Hoot and Toot have to round up all the stray carriages around the depot in record time.

    2/8/2012

    43. Look Out Brewster

    Brewster goes on the look out for potential safety hazards on the track.

    2/9/2012
    Wilson's Winter Feed

    44. Wilson's Winter Feed

    Wilson and Koko have to feed the animals in the snow, but Wilson can't find the sheep.

    2/10/2012

    45. Share the Load

    Brewster learns to share the workload with his team mates.

    2/13/2012

    46. Mind Your Manners

    Decka teaches Toot that having good manners is about what you do, not what you say.

    2/14/2012